MATH LINKS


MATH LINKS
Helpful Resources for
Parents to Choose From:


Here are links to many helpful websites. Please note that these websites have been found via Google search and are not monitored by Mrs. Stanberry.  Please monitor your child's online activity.




New!!!!(CLICK THE MATH BOOK ABOVE).   A letter was sent home with the user name and password. There is also a large computer sticker in your child's agenda with their computer number and password. Please contact me if you can not get on.



To help students with math fluency.  The district has authorized the use of  http://xtramath.org/home/videos and IT IS FREE! 
Frequently Asked Questions
What is the purpose of XtraMath?
XtraMath helps students transition from counting or calculating the basic math facts to recalling them. Recalling math facts instead of calculating them frees up mental resources for higher-level operations.
XtraMath uses timed quizzes and practices to encourage students to answer the questions as quickly as possible combined with spaced repetition to efficiently develop recall. The three-second threshold is carefully selected to be long enough to type in a recalled answer but not long enough for the student to comfortably enter a counted or calculated answer.
Students should have already learned the basic counting or calculating strategies and be able to solve the problems without time pressure before starting to practice an operation on XtraMath.
For more information on XtraMath you can watch the overview videos on our home page and additional videos in the Learn More section of our website.



Great math resources.  Copy and paste link in the address bar.  Enjoy!





Great math resources.  Copy and paste link in the address bar.  Enjoy!


 


Great math resources.  Copy and paste link in the address bar.  Enjoy!




Great math resources.Copy and paste link in the address bar.  Enjoy! 










Weigh it Up - Practice your measurement math skills here on this fun game.

Icy Slides, Flips and Turns - Practice your geometry and math skills by flipping, turning and rotating objects on icy paths!



Shark Pool Place Value - Practice your math place values with a big shark!

Telling Time - Can YOU tell what time it is?


Addition - Sharpen your addition skills on this game show.


Subtraction - Sharpen your subtraction skills on this game show.

Math Games - More than you could ever dream of!

MathSlice.com - Math worksheets and online games for addition, subtraction, time, money and geometry.  Woo Hoo!


Mathematical Processes

Apply and adapt a variety of appropriate strategies to problem solving, including estimation, and reasonableness of the solution.
  1. Guess the Number - developing skills in halving and estimation
  2. Walrus World - learn strategies for solving real world problems
  3. Let's Go Shopping - [estimate by rounding to the nearest dollar as they shop
  4. School Store - subtract using decimals as they make change. Regrouping will be required
  5. Too Much Information -determine if irrelevant information is included when solving a problem
Move flexibly between concrete and abstract representations of mathematical ideas in order to solve problems, model mathematical ideas, and communicate solution strategies.
  1. Let's Go Shopping - estimate by rounding to the nearest dollar as they shop
  2. School Store - subtract using decimals as they make change. Regrouping will be required
  3. Too Much Information - determine if irrelevant information is included when solving a problem

      Number and Operations
      Understand and use place value concepts to 1000.
      ·  Expanded Form of Numbers - write the numeral the expanded form represents <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      ·  Grouping by 10s and ones - click on ten ones and press group to make groups of ten and determine the numeral <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      ·  Identifying Place Values - identify the place value of the digits <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      ·  My Place - learn that the value of a digit is determined by the placement of that digit
      ·  Numbers in Expanded Form - numbers are shown in expanded form, select which answer is the correct number <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      ·  Partitioning numbers - select the number that represents the partitioned numeral <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      ·  Place Value - this video lesson explains place value in whole numbers and decimal numbers, and then gives your students the chance to show understanding on a quiz. <!--[if !vml]-->external image 1smspkr.gif<!--[endif]--> <!--[if !vml]-->external image video_icon.gif<!--[endif]-->
      ·  Place Value - [this link opens in a new window] Enter your own number or generate a random number, then answer questions about the place values.
      ·  Place Value Party - Choose any ages to start, then trade candles until both cakes have the same number.
      ·  Specific Place - find the numeral in a specific place value <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      ·  Practice place value at FreeMathTest - numbers from .10 to .99, numbers 10 to 99, numbers 100 to 999

       Understand and use the base-ten numeration system.
      Base 10 Blocks - Exploring whole decimal numbers with blocks

      Use efficient and accurate strategies to develop fluency with multi-digit addition and subtraction.
      Math Mayhem - a fast paced program where you can select addition problems. Most are two digit problems.
      Harcourt School Publishers: Adding Two Two-Digit Numbers With Regrouping - An interactive lesson that models adding two two-digit numbers with regrouping. The step by step process includes visual representations of the numbers using base ten models.
      Prongo.com: Math Adding - This two-player game will give you a variety of addition problems.
      InteractiveStuff: Addition Crossnumber Puzzle - This site has a crossnumber puzzle. It works like a crossword puzzle, but instead of using words, you're using addition problems and numbers. You'll be adding five digit numbers together.
      Teach R Kids: Math-Addition - Practice your sums up to 10 or up to 20, you decide! You can also practice them timed or untimed, your choice again. There is also quite a bit of practice with 2, 3, and 4 digit addition problems. Lots of variety at this site including word problems. (Be sure you maximize the window before you start)
      The Number Cruncher-Addition - You can practice addition on three different levels: junior, expert, and genius. The junior level provides basic fact practice, expert provides easy two digit practice and genius provides harder two digit practice.Eduplace: Extra Practice Quiz - Adding Larger Numbers 3 - Get more practice adding larger numbers. Read the interactive quiz rules and then click on the "Begin" ticket. If you answer incorrectly you get one more chance to try again then you are told the correct answer. See how many points you can gather with each question.

      Develop an initial understanding of multiplication.
      Rabbits - recall multiplication facts using a hundreds chart
      Groups Of Dogs - use arrays to understand the meaning of multiplication
      Harcourt School Publishers E-Lab: Multiplication Facts - Explore basic multiplication concepts using this interactive tool. Visual representation provided to help learners grasp this concept. Includes a printable recording sheet. Acrobat Reader required.
      Math Is Fun: Multiplication Facts Practice - Use this site to practice your multiplication facts using tables for numbers two through fifteen and also a mixed fact table.
      Countdown: Multiplication Table - This QuickTime movie from COUNTDOWN provides an opportunity to identify patterns in the multiplication table. As you watch and listen to the teacher and student interact it helps clarify the thinking behind applying this concept.

      Algebra

      Develop pattern recognition.
      1. Brenda's Bedroom Border - [this link opens in a new window] complete a pattern (Author - Paulette Boggs) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      2. Christmas Lights - [this link opens in a new window] identify and complete patterns (Author - Kaye Maddox) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      3. Create your own pattern - drag shapes to create a pattern. <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
        1. Instructions on how to use this page in your classroom.
      4. Fruity Flip Flop - students must move fruit to form rows of three, or more, of the same fruit. (Caution: limit their time on this activity, it can be truly addictive!) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      5. Help Caillou Build a Train Track - When Callilou asks "Do you want to play with me?", click on the train. Match patterns of track pieces to let the passengers get to the train station. <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]--> <!--[if !vml]-->external image 1smspkr.gif<!--[endif]-->
      6. Missing Numbers -find the missing numbers in a sequence (Author - Carol Senn) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      7. Number Cracker - guess what number comes next in the pattern
      8. Patterns - this video lesson explains patterns, and then gives your students the chance to show understanding on several quizzes. <!--[if !vml]-->external image 1smspkr.gif<!--[endif]--> <!--[if !vml]-->external image video_icon.gif<!--[endif]-->
      9. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (square numbers)
      10. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (triangular numbers)
      11. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. one digit numbers (by ones) | two digit numbers (by ones) | three digit numbers (by ones) | counting by twos | counting by fives | counting by tens | backward by ones | backward by twos | backward by fives | backward by tens
      12. Super Sequencer - Input the starting number of a sequence, the increment (amount of change), and then select the speed with which the next numbers will be displayed. an your students predict the next number?
      13. What Comes Next? - study repeating patterns and click on the one that continues the pattern <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      14. Wolf, Goat, and Cabbage - Old Russian Puzzle: You have to carry a wolf, a goat, and a cabbage across a river.
      Extend knowledge of the properties of numbers and operations to multiplication.


      Young mathematicians can explore the relationship between multiplication, addition, and number patterns in this short but detailed lesson. This lesson includes related vocabulary, examples, problem solving strategies, and two interactive games that allow students to practice skills learned.


      Geometry and Measurement

      Recognize, classify, and transform 2- and 3-dimensional geometric figures.
      Name two-dimensional geometric figures (e.g., rectangle, square, triangle, circle, cube, cylinder, sphere, and cone).



      1. Anglemania - describe triangles using appropriate geometric vocabulary (Author - Laurie Ayers) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      2. Identify Polygons - names of polygons by number of sides and angles
      3. Name that Polygon - identify name of given polygon components
      4. Polygons and Non-Polygons - drag polygons into one bin and anything that is not a polygon into another bin <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      5. Shape, Space and Measure - activities, quizzes and more
      6. Triangle Identification - what type of triangle is it given its angles
      7. Triangle Identification - what type of triangle is it given its number of sides
      Name three-dimensional geometric figures (e.g., rectangle, square, triangle, circle, cube, cylinder, sphere, and cone).
      1. Patterns for Solid Figures - Complete to make a cube figure
      2. Quad Squad - [this link opens on a new page] describe various quadrilaterals (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      3. Solid Pattern Pieces - name the different faces of solid figures to make objects using a pattern (Author - Paulette Boggs) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      4. Triangle Properties - Sort the triangles according to their properties.
      Identify the result of a transformation that has been applied to a simple two-dimensional geometric shape (i.e., flips or slides).
      1. Flip, Slide, or Turn - six flash movies allow you to watch the path an object takes while it is being transformed <!--[if !vml]-->external image vidicon.gif<!--[endif]-->
      2. Flips, Slides, and Turns - a manipulative which allows you to view the effect of applying reflection, translation, and rotation transformations <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      3. Mathematical Movements (Flips, Slides and Turns) - a 25 page lesson with printables
      4. Measuring Turns - what would shapes look like if rotated <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      5. Slides, Flips and Turns - lesson plan designed for 3rd grade <!--[if !vml]-->external image lesson_plan_icon.gif<!--[endif]-->
      6. Transformations - a Flash movie which demonstrates flips, slides, and turns <!--[if !vml]-->external image vidicon.gif<!--[endif]-->
      7. Wrapping Paper Patterns - [this link opens on a new page] decide which figures would result from a flip, a slide, or a turn (Author - Paulette Boggs)
       Compose and decompose polygons to make other polygons.
      BBC Polygons - A handy review of polygons, including definitions and examples. Regular and irregular polygons are discussed, as well as interior and exterior angles, and how to compute them. Clicking "Test Bite" on the last page will take you to a quiz.
      LGfL-Skoools: Polygons - You can learn about various attributes of polygons at several web sites at this location. Audio accompanies lessons given on various types of symmetry, triangles, and solids. There is even a short quiz to test you on the information presented.
      Countdown: Polygons - This QuickTime movie from COUNTDOWN provides an opportunity to learn about the characteristics of polygons. As you watch and listen to the teacher and student interact it helps clarify the thinking behind applying this concept.
      HRW-Homework Help: Polygons 1 - Get help and practice working with and identifying polygons and their characteristics. The Guided Practice section has examples, video tutorials and interactive practice with answers available. The Independent Practice section provides examples and video tutorials. The Practice and Problem Solving section offers practice with step by step solutions for each problem only a click of the light bulb away.


      Data, Probability and Statistics

      Use and understand various representations to depict and analyze data measurements.
      Pose questions and gather data to answer the questions.

      What Should I Wear? - [this link opens in a new window] use models to determine possible outcomes

      Read, interpret, and construct tables using tally marks.
      1. Is It PE Time? - [this link opens in a new window] use a chart to solve problems (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      2. Tally Marks - [concentration style game] match sets of tally marks to the number they represent <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      3. Using Tally Marks - Make tally marks and total the tally. Click on (eg) at the bottom for examples and then create your own.

      Construct pictographs and bar graphs.
      1. All The Parts - learn the parts of a graph. (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      2. Construct a Bar Graph - Enter the data and create your own bar graph. <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      3. Grapher - interactive column graph maker, students can change values and labels <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      4. How It All Stacks Up - Students interpret and compare information using a bar graph. (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      5. Kids Have Pets - learn about the parts of a bar graph and how to collect information (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      6. Kinds Of Graphs - learn about various types of graphs (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      7. Make your own Pictograph - Use this interactive page to create your own pictographs. Click on the (eg) at the bottom for examples first, then create your own by dragging the yellow triangle to the right to get the number of items you wish. <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->

      Interpret and solve problems with tables, bar graphs, and pictographs.
      1. Interpreting a Data Chart - students practice by answering questions about what can be found in a grid chart <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      2. Interpreting Column Graphs - students practice by answering ten questions about the graph <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      3. Play Ball - [this link opens in a new window] collect data to put on a picture graph (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      4. Reading Tables and Schedules - study the table or schedule, and then answer the question <!--[if !vml]-->external image quiz_icon.gif<!--[endif]-->
      5. Reading Venn Diagrams - use Venn diagrams to answer questions <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      6. Use Column Graphs to Answer Questions - data is displayed in column graphs and students must read the graph to answer questions <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      7. Use Graphs to Answer Questions - This Saxon math site uses pictographs or tally marks in the form of check marks. Graphs are sometimes repeated with new questions. Be careful! <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      8. I Am Special - [this link opens in a new window] Picture graphs are used in real world situations as students organize information, record data, and use mathematical language to read and interpret the graphs. (Author - Sandi King) <!--[if !vml]-->external image 1smspkr.gif<!--[endif]--> <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->I Am Special - [this link opens in a new window] Picture graphs are used in real world situations as students organize information, record data, and use mathematical language to read and interpret the graphs. (Author - Sandi King) <!--[if !vml]-->external image 1smspkr.gif<!--[endif]--> <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->

      More.......
      1. Data Pick - ask questions, collect data, tally and then select graph to depict data
      2. Pie Graph - lesson and activity
      3. Bar Graph - lesson and activity
      4. Billy Bug - Guide Billy to the coordinates hiding the food.
      5. Line Graph - lesson and activity
      6. Area Graph - lesson and activity
      7. Mode, Mean, Median - interactive lesson followed by activities (UK measurements)
      8. Reading a Grid - find Hurkle behind the grid - (type X and Y axis numbers to find him)
      9. Reading a Grid - Planet Hop; find the points on the grid where different planets are.
      10. What's the Point? - find the x-y point on a grid
      11. Pie Chart - Students view pie charts (parameters: number of sectors, size of sector as a percent)
      12. Circle Graph - Enter data categories and the value of each category to create a circle graph (similar to "Pie Chart" but the user can define the data set)
      13. Bar Graph - Enter data to create a bar graph, then manipulate the graph's maximum and minimum values
      14. Patterns for Solid Figures - Complete to make a cube figure
      15. Reading Graphs to Answer Questions - Look at the graphs and answer the question.
      16. Understanding Graphs - Online interactive lesson on how to read a graph.

      Determine whether an event is likely or unlikely.
      1. Why Can't I Win? - use a spinner to predict the likelihood of simple events occurring (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      2. What Are My Chances - explore probability and ratios. (Author - Sandi King) <!--[if !vml]-->external image interactive_arrow.gif<!--[endif]-->
      3. What Should I Wear? - use models to determine possible outcomes






      EXTRA LINKS


      Math Zone (speed math drills)
      Math Mastery (speed math
      APlusMath (speed math drills)
      Math Is Fun ((speed math drills 
      Mad Math Minutes (speed
      IXL Math Drills ((speed math
      Math Drills (speed math drill)
      Math Magician Games (speed)
      About. com:Math (speed math)
      Math Flash (speed math)
      Harcourt SchoolPublishersPrimarGames
      Flashcards Math Playground (speed math)
      Fun Math Games
      Addition Machine
           
      Math Baseball
      Money Flash Cards
      TLSBOOKS- math practice worksheets

      Teacher's Clubhouse - buy math activities
      WebCrawler- math worksheets
      Interactive Math Games - math
      National Library of Virtual Manipulatives- math gamesedhelper.com- Create your own 2nd grade worksheets.
      edhelper.com- Create your own 3rd grade worksheets.
      Math worksheets for 2nd grade
      Math worksheets for 3rd grade
      Mathwire- Standards-based Math Activities
      Math Lines- math (making combination)
      Math Magician - Addition Fluency
      Math Magician - Subtraction Fluency
      Weigh It Up - math
      Harcourt School - math (slide, flip, and turn)
      Shark Pool Place Value - math
      Telling Time-math
      Johnnie's Math Page- Measurement
      Fun Brain.com- Measurement
      Apples4theteacher.com-Measurement
      Gamequarium-Measurement
      Turtle Pond-Measurement
      Fun Brain.com- Perimeter and Area
      Shapes Around Us
      Multiplication Madness (speed math drill)

      Math Trick Multiply Using Lines (You-Tube video)

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